Kamis, 30 September 2010

Leveling up Archeology

Introduction

Archeology like Biology boasts the most amount of discoveries in the game world of UWO. Unlike Biology, Archeology quests are more fun and more epic. They really do capture the essence of Adventure, as would-be explorers traverse across world and into the depth of Tombs and Dungeons to recover lost relics.

Archeology players will never find themselves short of Adventure, as their journeys take them into a world of history, intrigue, and danger.


-Favoured Professions
Archeologist
Historian
Treasure Hunter
Excavator
Explorer


Level 1 - 2 (Read Archeology Books inside the Archives; Various level 1 Archeology Quests)

The first few levels of Archeology shouldn't be that hard to level up. The fastest way is probably to do a couple of level 1 Acheology quests around Genoa/Naples area, which involve digging up Artifacts belonging to various Roman Emperors.
Another way is to spend some Ducats flicking through Archeology Books inside the Archive of major towns. Usually each time you read a book, it will increase your skill proficiency by 1 - 3. You will also find Archeology Maps, which can be dug up for additional increases in skill proficiency.

Level 2 - 4 (Advanced School Quest)

The best way of leveling Archeology from level 2 to level 4 is to fleet up with other players and run the Advanced School pre-graduation Quests. The Quest requires level 2 in Archeology and asks players to travel to Tunis, which is only a couple of days sailing south of where the Advanced School Quests originate in Pisa.
In order to graduate from Advanced School in Adventure, you have to run that particular quest to Tunis 10 times, which gives ample time for you to level up from level 2 in Archeology to level 4.
The best thing about being in a fleet for Adventure Quests is that your skill proficiency would raise at 2 or 3 times faster than if you were soloing.
(For more details refer to my guide on Adventure Skill Proficiency bonus and fleets)

Level 4 (Athens The Existence of Sultans >>> Beirut >>> Alexandria; Alexandria Mourning Tragedy >>> Athens)

At level 4 in Archeology it is time to move to the Archeological paridise of the Middle East. The reason is that there are a lot of Archeology quests here which can level you way up to level 10 in Archeology.
There are two quests here which you run back to back. The first quest is recieved from Athens called The Existence of Sultans (reqs. R1 Search; R3 Treasure Appraisal; R1 Lockpicking).
The first quest takes you to Beirut, and from Beirut, travel to Alexandria to turn the quest in through the Barmaid.
In Alexandria, you can take a quest called Mourning Tragedy (reqs. R2 Search; R4 Archeology; 2000 Adv Fame).
The quest Mourning Tragedy will take you back to Athens, and therefore completing a single loop.
In Athens you can start the loop again by taking the quest The Existence of Sultans to Beirut.

Level 5 - 8 (Athens Masters of 7 Wonders >>> Alexandria >>> Central Nile Landing Area >>> Alexandria; Alexandria Stolen Inscriptions >>> Cairo >>> Alexandria; Alexandria Mourning Tragedy >>> Athens)

Now that you have gotten the hang of a quest loop (repeating a set of 2 quests). Its time to add a third quest to the loop.
This time instead of taking the quest The Existence of Sultans from Athens, take the quest Masters of 7 Wonders (reqs. R3 Search; R5 Acheology; R3 Lockpicking) The reason is that this quest allows you to level up your Archeology.
Masters of 7 Wonders will take you to Alexandria, and then to the Landing area in Central Nile.
After you complete the quest return to [/COLOR="green"]Alexandria[/COLOR] to hand in and take the quest Stolen Inscriptions (reqs. R3 Search; R5 Archeology). The quest is only a short distance away in Cairo. When the quest is finished, return to Alexandria and take the quest Mourning Tragedy and head back to Athens.

Level 8 - 9 (Athens Pioneering Achievements >>> Salonica >>> [COLOR=green"]Athens[/COLOR]; Athens Delivering Pickles)

In order to gain access to the quest Pioneering Achievements (reqs. R6 Search; R8 Archeology; R6 Lockpicking) in Athens, you will first need to complete a prerequisite quest called End of Dreams (reqs. R5 Recognition; R7 Archeology; 9000 Adv Fame).
The prerequisite quest can be obtained from either Marseille or Genoa
Once the prerequisite quest of End of Dreams is complete, you can start on the Pioneering Achievements quest loop.
The quest Pioneering Achievements will take you to Salonica just north of Athens.
In Salonica, buy 5 Pickles. After you complete Pioneering Achievements, return to Athens, but before you can take the same quest again, you have to go and finish another quest.
The easiest in-between quest is the quest Delivering Pickles obtained from the Merchant's Guild in Athens.
Pickles of course can be conveniently bought from Salonica

Level 9+ (Marseille, Istanbul R9 Archeology Map - Map of Underground Passage >>> Landing Area west of Cairo)

Usually, you can stop leveling up Archeology at level 9. The reason being that the highest Archeology discovery (The Excailbur) requires level 15 in Archeology and it is possible to add +6 in Archeology through Skill Boost Items (for more details refer to my guide on Booster Items), therefore making level 9(+6) in Archeology sufficient.
For those players who do not wish to fill their inventory with Skill Boost Items, the quickest way to level up from level 9 to level 15 is using the R9 Archeology Map.
This map can be obtained from the Archives in either Marseille or Istanbul, and the Map is called Map of Underground Passage.
The location of where the Map can be dug up is on the west bank opposite of Cairo. (for more details on leveling up skills through Maps, refer to my guide of Treasure Maps).

Level 15

Congratulations!!!. You have become the master Archeologist of our time. Not only can you now go and discover the legendary Sword of Excalibur, you can also go and trackdown some of UWO most prized artifacts like Tutankhamun's Gold Mask and Keys of the Legendary King Solomon.
The world has become your private dig site.

Leveling up Art

Introduction

Art may not offer much in terms of Discoveries compared to the likes of Archeology or Biology, but it does have one huge advantage over other 6 major Discourses, that is Art Maps are the most efficient and effective way of leveling up your Adventure level.

On my old server, an entire economy was built around one single Art Map (R8 Map of Religious Painting) as players looking to fast track their levels in Adventure converged in the town of Naples to purchase R8 Art Maps off other players for around 300k per map.

Art is also unique in that the fastest way to level up relies entirely on Maps obtained from Archives (for more details on Map reading and Map openeing, refer to my guide).


Level 1 (Marseille, R1 Map of Religious Painting >>> Genoa)
There are numerous +1/+2 Art amulets in the game, that it is very possible to skip this step all together. But for those starting out from level 1 in Art, the fastest way is to travel to Marseille, browse through the Art Books inside the Archive and stock up on an R1 Art Map called Map of Religious Painting.
The Map will ask you to search out for the painting in the church in Genoa.
The Map contains the Discovery Annunciation and once discovered, you can conveniently report it to the Noble living in the estate next to the church at Genoa.

Level 2 (Marseille, R2 Map of Religious Painting >>> Genoa)
This step is exactly the same as the step above, except this time, you are looking for the R2 Art Map. The location of the Discovery is still in Genoa, and the item discovered is Paradise Lost.

Level 3-5 (Naples, R3 Map of Marble Statues of Men >>> Syracuse)
At level 3, you can travel to Naples and browse the Archives for a R3 Art Map, Map of Marble Statues of Men.
The Map location is inside the church at Syracuse which is a short travel away from Naples.
Syracuse also has a Noble estate for you to report your Discovery.

Level 5-7 (Lisbon, London, R5 Map of the Ritual of the Church >>> Bordeaux)
If you are coming from Southern Europe, you can drop by Lisbon and browse the Archives for the R5 Art Map, Map of the Ritual of the Church, if you coming from North Europe, you can go to London and browse for the same Art Map.
The Archives in London will have a higher rate of the R5 Art Map popping than the Archives in Lisbon.
The location of the Map is inside the church in Bordeux, and the Discovery is the Ivory Tapernacle.
The location of the Noble you can report the discovery to is located opposite of the church.

Level 7 (Seville, R7 Map of Religious Painting >>> Genoa)
Level 7 is like revisiting when you first started. The Map location is inside the church in Genoa and you are reporting the to same Noble as you did when you were making Discoveries of level 1 Art Map.
The R7 Art Map can be obtained from Seville and is called Map of Religious Painting.
The Discovery made by that Map is called Annunciation and its painted by Da Vinci.

Level 8-15 (Venice, R8 Map of Religious Painting >>> Naples)
The infamous R8 Art Map. The Map is read in the Archives in Venice, and the discovery of Virgin and Child is made inside the church in Naples.
The Noble who you can report the Discovery to is located beside the church.
This R8 Map can level up your Art skill proficiency all the way up to level 15, it is also the fastest way to level up your Adventure and your Adventure Fame.
After doing a couple of rounds of this Map, you should notice your Adventure Level and Fame jump significantly.

Level 15
Congratualations!!! You have come a very long way. In all honesty there is no real need to level Art up to 15. The highest Art Discovery only requires level 14 in Art, and with a plethora of Art boosting items, you only need to reach level 9 in Art to complete the final Art Discovery with the help of Booster Items.
That said, now that you are a master of the finest works of art, its time to make those Legendary Discoveries.
The likes of Mona Lisa, The Last Supper and Venus awaits your discovery.

Portugal Solo Guide

Start As Adventure Learner
Having skills: Sail Handling, Survey, Search, Portuguese, Spanish, French, Italian

A School Student__________________________________________________ ___________________________

Go to Adventure Beginner School - Adventure Interim School,

change to Accountant to learn Accounting, Sociability, Caution, Investment, Sewing, Alcohol Trading ; then go to Merchant Beginner - Interim School; should try trade alcohol and chicken feathers to Arguin and get to Merchant Level 10.

change to Brigand to learn Steering, Swordplay, Plunder; then go to Maritime Beginner - Interim School. Expected Level 10/10/7

An Developing Adventurer__________________________________________________ ___________________________

Now, change to Helmsperson to learn Geography, Recognition and then do team Geo quest, accumulate 2000 fame and 600K fund. Learn Archaeology, Treasure Appraisal, Theology, Art from various NPCs by the way. Estimated level 13/10/7 by the end. I am able to learn Body Language, delete Spainish, Italian and French if I don't have skill slots. Learn Arabic, Greek. Be ready to learn other languages if needed.

Then change to Escavator to learn Unlock do some adventure quest around to reach Archae R4 and Treasure R3. Take care of acquiring equipments from the map of ancient cloth (Art+1, Archae +2), the map of fantastic weapon(Archae+1, Sociability+1) and the skill enhancing accessories (Art+2 or Archae+1). Discovery all reachable cities around and report to right NPC.

Do circular quests like Sultans/Mourning or Seven Wonders/Mourning to practice Archaeology and Treasure Appraisal. The focus should be Archaeology and Unlock. Make sure my Archae reaches 5+4/6+3, Search reaches 5 and Unlock reaches 5 that make me an adventure expert.

Now I can choose to work on Art even if it is not the the favoured skill, I can reach Art 2+3/3+2 easily. Doing the map of Church Vessel in London is a good practice. I need partners to have multiple maps at once. It is a very good way to farm fame. Each map cost about 2 minutes in total and gives 67 fame. So it is possible to farm 2000 fame/hour.

Once my Art reaches 7, Unlock and Search reach 6 (with equipment) I can start doing the most fame rich business in this game that is the Religious Painting map in Lisbon Archives and found in the smaller church of Marseille and report to Labolei (not Vinci pls). Each costs 4 mins and gives 200 fame and 43K cash. My fame/money/Art level will sky-rocket for it. I need a fleet to do it of course. Now I am well above level 20 on adventure, hire an aide according to my interests. (I will hire a yarn dealer or an archaeologist personally)

A Melee Fighter__________________________________________________ ____________________________

With all these achievements, I now have a lot of choices. I just pick one:
Change to Mercenary, buy a Galley (16/3/0) or a Large Caravel (19/5/0) if I am not interested in Rowing. Learn First Aid, Assault, Repair. The reason not to use cannons is that there’s no good cannon available at the beginning. I think cannons worth using will come out 3 weeks after the server opening. For now, as my plan is just one week after the opening, melee is more efficient. It would be good if I can get these equipments before starting maritime: The Lion Heart Armour by a quest in Venice (Treasure R7), Alexandra’ Sword by a quest in Amsterdam (Archae R9) or the Golden Armour (Treasure map R4 in Alexandria, with prelude), the spear in Sofala is a good and cheap weapon too. I can buy equipments too of course.

Now I can start fighting. I can join a maritime fleet in Genoa to do circular quests. It is easy, profitable and fame rich. It’ll take you maybe 30-40 hours to reach Level 16. You may accumulate 10 million after this. Or, I can fight the wild NPCs in the sea near Lubeck in the Baltic Sea or the sea near Las Palmas/Arguin. In CB, I took me 7 hours to reach level 16 from 10 (I regret I was not well equipped not all). I did not make a penny, but it was faster. Just use Assault. If I am interested in being a shipwright, I’ll be a Jr. Officer and try the Skill Tactics. I’ll learn Shipbuilding anyway once my Repair reaches 3.

The First Gold__________________________________________________ __________________________________________________ ____

The most obviously thing after it is that I could have total fame that is well beyond 16K. I can go straight to Calicut without the storyline and I did not miss anything. Now I’ll change to Animal Trader, learn Aminal Trading, make a whole cargo about 300 chicken feathers (remember I learned Sewing before) in Lisbon. I’ll make a long journey to Calicut and sell feathers there 50 by 50, this way maximize you exp. I’ll come back with 300 peppers and the ship Sambuk which I can not handle for now. I will sell the pepper 50 by 50 in Faro or Ceuta, because spice price there does not collapse. I estimate these two trades will earn me about 7500 merchant exp. If I start with merchant level 13, I have got level 16 now. I have the level 22/16/16 which puts me in my Sambuk, the fastest ship available now.

Just Another Start__________________________________________________ __________________________________________________ ____

The Opening here is well closed. I am advancing to the master occupations:
I may work on being one of the first spice traders of Portugal. Train my Perfume Trading, Spice Trading skills in India, dealing with Jasmines, get promoted to Spice Trader job, bring cash back to invest on Lisbon.
Or, I may work on being a Shipwright, train my Tactics to 7 or 3+4 highly possibly.
Or, invest Saint-georges for gold. Do 2-4 times gold traffic in a day.
Or, I start pig slaughting in Faro and become a cook.
Or, become a sewing master once I accumulate enough purchase orders.
Or, work on Plundering the NPCs for precious,
And I will not give up adventure and discovery more stuff as an Archaeologist.
But all these doors are opened for me, I can do every and I do all.

Gunning VS Melee

Gunning and melee have big difference:

Level-up efficiency

To eliminate an NPC fleet, Gunning normally gives you more exp than melee. To sink all enemy ships gives you more exp than just to sink the enemy admiral. But not matter how many ships you sink, the fame is not much changed.
On the other side, to capture enemy ships does not give you exp. no matter how many enemy ships you capture, you get the same exp at the end of the battle. but to capture enemy ships yields more fame than to sink them.
So if you do gunning, you get exp faster; if you do melee, you get fame faster. that's the general rule.

In term of time saving, you can take down the enemy admiral with one critical shot. or if you have a five man fleet, you can take down the enemy admiral with one combo shot. so gunning is the fastest way too. however, if you play solo, very likely it will take a while to take down the enemy admiral because their repairing is powerful. but if you assault the enemy with melee, you'll kill all his sailor on time unless it retreats succuessfuly.

PvP power in the Grand Battles

Melee is not very useful in the Grand Battles, because human players retreat from a disadvantaged melee combat quickly. plus, considering the enemy mates' powerful surgery skill. It is rare to kill a prepared human opponent by melee.

Piracy

Piracy is all about boarding and melee. If the pirate attacks a fleet and sink them, he will get nothing. The merchants do not bring arms and normally have a small crew. So rarely a pirate loses a melee combat. But with the introduction of boarding combat in the newer version of UWO, there's a further complication for the pirates. If a pirate is unfortunately looting a merchant fleet with some skilled fighters, he could be killed by the team with no mercy (trapped and then stabbed....)

Productivity

The precious items from NPC are mostly acquired by melee assaults. If you are gunning the NPC, you have must smaller possibility to get useful items. So melee is the only productive way of maritime exercises. Notably, the items are very worthy. The most valuable stuff are all from NPC plunder and Alchemy production.

Upkeep

Guns don't wear well. You may ware down tens of guns in a day which cost a fortune. Melee need armours and weapons as well, but these wear much better. With plundering skill, a melee fighter could stay in the sea forever until the food is eaten up, since he is able to get ration from the enemy ship. And after a day of melee fighting you will realize that you have accumulated a lot of money on you.
Melee consumes more food. In the early game, you may find food a tremendous expense.

Equipments' Aquisition

Equipments:

Having the right equipments makes your work much easier. For example, if your Assault Skill is at level 3 and your ship’s attack/defense is around 60, you can kill 10-12 sailors of an easy NPC opponent’s. If you are equipped with a good sword like the Alexandra’s Sword and a good armour like the Lionheart, you will be able to kill about 20 sailors for a time and thus reduce the NPC’s change to do surgery. So you may save half or your time to achieve the same maritime goal with better equipment. It is similar for Merchants and Adventurers.

There are hundreds of equipments. If you want to learn more, you should try Google Translate on the Japanese UWO wiki, whose URL is: http://gvo.gamedb.info/wiki/.
For example, for hand equipment, you can visit this page: http://gvo.gamedb.info/wiki/?EquipmentItem/Hand1
It explains you the way of obtaining. The translation is somehow a suffering, but it is very complete.

This article is to bring you to the some of the easier and useful ones that you can get in the early game. I am not very sure of the English names, since I did not discover them all in CB or I just do not remember. So I apologize if the language is off. Hope you are still helped.

Adventure Equipment:

1. The Telescope of Galileo (Recognition +2): Search R3 in the Church of Famagusta (left side of the candelabra), no quest or map is needed.
2. Collar (Ecology+2): by plundering Swedish Privateer Fleet.
3. Rusty Sword (Archaeology +1): by discovering the map of Fantastic Weapon (Treasure R3) of Athens Archives. (need to have discovered the object of the map of a Necklace (Treasure R1) of Alexandria/Istanbul Archives.
4. Ancient Cloth (Archaeology +2, Art +1): by by discovering the map of Ancient Cloth (Archaeology R1) of Amsterdam Archives. (need to have discovered the object of the map of a ancient burial ( R1) of Venice/Istanbul Archives.
5. Clock Ornamented (Treasure +2, Art+1): by quest The Last Work of a Renown Craftsman in London/Lisbon Adventure Guild (Treasure R1)
6. Numerous of Amulets (some Archae +1, others Art +2), see: http://gvo.gamedb.info/wiki/?Equipme...essory2#amulet
7. Sextant (Geography +2): Search R6 in the Mosque of Beirut (far-left corner), no quest or map is needed.

Merchant Equipment:

1. Cleopatra's pectoral (female) (sociability +1, Accounting +1): Adventurer's Quest: "Intellectual Beauty " London (Archaeology R9)
2. Pope’s Staff (sociability +1, Accounting +2): Search R5 in Istanbul Mosque
3. Crown (sociability +2): Adventurer’s Quest the Ruler of Northern Europe (Treasure R3)
4. Bamboo Broom (sewing +1): Search R3 at the table stone near the exit of the landing spot: South Mediterranean North Bank of Africa (Southwest of Benghazi)
5. Golden Armour (metal trading +3): by by discovering the map of Golden Armour (Treasure R4) of Alexandria Archives. (need to have discovered the quest Knights in the Age of Crusade (Treasure R2) of Seville, Marseille, Venice, Athens Adventure Guild.

Maritime Equipment

1. Armour of Richard the Lionheart (defence 70, assault +2, swordplay +1) (male): quest Richard the Lionheart (Treasuer 7) of Venice Adventure Guild
2. Sword of Alexandra (Attach 60, Swordplay +2, Tactics +1): quest Anecdote of the Great King (Archaeology 9)of Amsterdam Adventure Guild

Complete Guide on Sails Crests



Complete Guide on Ship Cannons

Introduction

Cannons are the most sought after item for soldiers and pirates alike.
A good set of cannons will tear through enemies and players alike, and a master Cannonsmith is a profession every guild needs.
However crafting Cannons is a labour intensive job. Most of the high-end Cannons require a lot of raw material, which can only be obtained from a handful of Ports.
These Ports, (Hamburg and Barcelona become well known as Cannon exporting Ports, and players from all over the world travel to these Ports to purchase freshly made Cannons from players.
This guide will provide a complete list of all possible player-made Cannons in the game, arranged by the Recipe books in which they come under.
The location of the Recipe books and methods of obtaining them are also listed, as well as the basic stats of all the Cannons.

-Required Skills
Mineral Trading (mineral trader)
Industrial Goods Trading (mineral trader)
Firearms Trading (arms trader)
Weapon Trading (arms trader)
Casting (mineral trading, arms trader)

Types of Cannon Ammunition
There are 6 types of Cannon Ammunition, each has a different effect. They are:

Standard Shell
Dualshot Shell
Grapeshot Shell
Chainshot Shell
Flameshot Shell
Smokescreen Shell


Standard Shell[
No special effects

Dualshot Shell
Does extra damage to ship equipment

Grapeshot Shell
Targets ship crew. Critical hits drain enemy vigour

Chainshot Shell
Damages ship equipment

Flameshot Shell
Causes fire

Smokescreen Shell
Reduces enemy accuracy

Notes on the Raw Materials for Cannon Crafting
Cannons are usually crafted by combining 2 or 3 different raw materials
The 1st ingredient is either Cannons or Ammunition
The 2nd ingredient is either Ammunition or Bronze
The 3rd ingredient is either Iron or Steel, or in the case of Bow and Stern Cannons, Lumber

The following paragraph detals where each of the ingredients can be obtained.

Cannons
Purchased from London, Seville, Barcelona (require investment)
Crafted from 4 x Coal + 4 x Iron using the Firearms Production Technique Book [casting level 11] (Barcelona, Ceuta, 20,000D)

Ammunition
Purchase from Lisbon, Barcelona
Crafted from 2 x Coal + 2 x Iron using the Firearms Production Technique Book [casting level 5] (Barcelona, Ceuta, 20,000D).

Bronze
Purchased from London, Plymouth
Crafted from Copper Ore + Tin Ore [casting level 7] using the Book of Alloy Smelting (Dublin, reward after 300,000D in investment)

Iron
Purchased from London (require investment), Dublin (require investment), Amsterdam
Crafted from Iron Ore [casting level 5] using the Book of Refining Metal (Lubeck, 120,000D)

Steel
Purchased from Barcelona, Beirute, Jaffa
Crafted from Iron Ore + Graphite [casting level 6] from the Book of Refining Metal (Lubeck, 120,000D)

Lumber
Purchased from Oslo, Helsinki

Notes on Ports for Crafting Ship Cannons
Because of the restrictions on the materials required for crafting Ship Cannons, there are only two viable Ports that is suited for crafting Cannons. They are Barcelona and Hamburg.

Barcelona
Barcelona is the ideal location for crafting Cannons because the Port exports Cannons, Ammunition and Steel. Only Spanish players will have the option to purchase Cannons from Barcelona, therefore making Barcelona a Cannon Port exclusively to Spanish players.
Another advantage of Barcelona is that it sells the rare item of Steel, which is needed to craft high end Cannons.
For the recipes that require Iron instead of Steel, Barcelona is a short trip away from Algiers, that stock Iron Ore that can turn into Iron with the Book of Refining Metal.
The disadvantage of Barcelona is that you can't craft Ship Cannons that require Bronze there.

Hamburg
For Cannonsmiths of other nations, Hamburg is the next best Port. However, crafting Cannons in Hamburg takes longer than in Barcelona, because most of the raw materials need to be crafted first.
Cannons and Ammunitions can be crafted from Coal and Iron with the [COLOR="purple"]Firearms Production Technique Book[/COLOR.] (Barcelona, Ceuta, 20,000D)
Coal is available in Hamburg.
Iron can be made from the Iron Ore in Hamburg with the Book of Metal Refining (Lubeck, 12,000D).
Finally Bronze can be smelted by combining Copper Ore with Tin Ore in Hamburg using the Book of Alloy Smelting (Dublin, reward after 300,000D in investment)/
Whilst most of the items for crafting Ship Cannons are available in Hamburg, it does not have Steel. It takes too long to craft Steel from around Hamburg, therefore its recommended to make Ship Cannons that use Iron instead.

Notes of Crafting Cannons
Unlike crafting other materials, when there is a 'big success' you don't receive an extra Ship Cannon.
Each time you can only produce 1 Ship Cannon from the materials.
However, when you do get a 'big success' you will receive additional stats to your crafted Ship Cannon.
A 'big success' cannon will have the following additional properties:

Durability --- +10
Penetration --- x1.04 ~ 1.10
Range --- +1
Reload Time --- +1

Notes on Ship Cannons that sell

In late game, the most preferred Ship Cannons are 14-Gate Carronades. These Cannons do the most damage.
Other popular choices are [B14-Gate Perrier[/B] for increased range and 14-Gate Haiperie.
A cheap alternative is either the 14-Gate Demi-Cannon or 16-Gate Demi-Cannon
[B14-Gate Perrier[/B], 14-Gate Carronades and 16-Gate Demi-Cannon are made from Strengthening of Regular Cannons (all six Capitals, 800,000D after investment) book, and 14-Gate Demi-Cannon and 14-Gate Haiperie are made from the Book of Large Cannon Casting (all six Capitals, 200,000D after investment).

For melee players, Grapeshot and Chain Cannons are preferred because Grapeshot can kill enemy crew, and Chain Cannons rip through enemy sails. The preferred Grapeshot Cannon is 16-Gate Speed Cannon and the preferred Chainshot Cannon is the 16-Gate Angel.
Both of these Ship Cannons are crafted from the Strengthening of Special Cannon recipe book (Calicut, 200,000D after investment).

Finally, some players like to use Flameshot Cannons, because at high level, they can guarantee burning, causing massive damage overtime against enemies.
The Flameshot Cannon of choice is the 16-Gate Draconis or 16-Gate Anne Fehr, both are crafted using the Strengthening of Special Cannon recipe book (Calicut, 200,000D after investment).